2: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
Select Condition
From $0.07
Original: $0.20
-65%
Might Weaver (10E-278) - 10th Edition—
$0.20
$0.07
Description
Creature — Human Wizard
Uncommon
LEGAL
Commander
LEGAL
Legacy
LEGAL
Modern
LEGAL
Pauper
LEGAL
Peasant
LEGAL
Vintage
2: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
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